One week you get a sort-of big release like Kingdom Hearts. The next you get exactly one game whose audience can be described as a niche of an already niche audience.
About a month after I started Demon’s Souls, I was shocked to see that my save file says that I have only spent 90 hours on my game. It felt like it should’ve been much longer than that. I kid you not when I say that I experienced the entire rainbow of emotions while playing this game: Joy. Laughter. Sadness. Anger. Confusion. Anger. Rage. Anger. Sadness. Anger. Despair. Anger. Resentment. Anger. Rage. Anger. Annoyance. Anger. Did I mention anger yet? I honestly can’t remember a session where I wasn’t angry at some part of Demon’s Souls. As I reflected on these sessions and my outburst of indignance at Demon’s Souls inherently unfair level design, I remembered the ending to the movie 187. I’ve never seen the movie in its entirety, but I caught the very end where it brought up the concept of a Pyrrhic victory.