November has come once again to grace its presence upon the games industry. You can tell because every store that carries new games visibly sinks a little bit every Tuesday. So then, what jewel shall we find in this week’s pile of new games?
Do you know what happens when you stare at numbers long enough? You start seeing patterns “A Beautiful Mind” style. Welcome to the 2010 edition of Coming Soon The Reckoning! This is where I tally up the video game releases and paint a pretty graph. The best part is that this is my second year doing this, which means I finally have something to compare these numbers instead of just aimlessly making conjectures. Now you’ll be able to amaze your friends with specific numbers in your discussions concerning the number of mini-game collections that came out last year or the number of music games or even the number of pet sims that came out last year. Before that though, let’s start with the big picture.
You know which developer you shouldn’t mess with? Bungie. Just the other day, they’ve punished 15,000 players for exploiting a glitch in Halo: Reach. Apparently, there’s a glitch that will net you in-game credits very quickly, and Bungie isn’t going to stand for it. This punishment includes reseting the user’s credits, which are pretty hard to come by, and a one day ban on earning any credits whatsoever.
The gap in tastes between Japanese and Western gamers continues to be prevalent. First person shooters have never been that popular in Japan, further evidenced by the fact that Halo: Reach only sold 44,413 copies during its launch week, according to Industrygamers. This effectively puts Bungie’s blockbuster at fourth place there.
Telling a story that just about everyone knows the ending to is tricky. Telling a story that everyone knows isn’t going to end well is even harder. Here’s the story of Reach. A story for those who don’t follow the Halo “expanded universe” has only heard rumblings about. As a game, the player has to win, but everyone knows that in the end, this is one war you gotta lose.
Microsoft says sales of its big title, Halo: Reach, has racked up $200 million globally on its first day of launch, according to a story from Reuters (via Yahoo! Games). Microsoft, along with rivals Sony and Nintendo hope to reverse the sales slump that has recently hit the games industry.
How does one combat an 800 lb gorilla? In the video gaming world, it seems anyways, release a buttload of games! Probably under the banner of “counterprogramming.” Even the PSP has 3 releases this week. That’s about 300% more releases than normal! Everybody other than Xbox 360 is counterprogramming like crazy. Oh and did I mention that the Playstation Move along with its myriad of games comes out this week? Grab some popcorn because this is gonna take a while.