If any game company knows how to do stellar fighting game crossovers, it’s Capcom. One needs only to look at crossovers like Marvel vs. Capcom, and the lesser known Tatsunoko vs. Capcom to name a few. With Street Fighter X Tekken ( “X” is pronounced “cross”), Capcom (with Namco’s licensing) has induced a collective fan-gasm for fighting game enthusiasts.
For a series known best for its gratuitous use of heaving cleavage, Dead or Alive is a pretty solid fighting game. Though it wouldn’t be my first choice if I want to get into video game fisticuffs, its fast pace and counter-based system can be pretty engaging, aside from the eye candy.
It’s still a ways off yet, further off than counterpart Street Fighter x Tekken. According to Tekken director Katsuhiro Harada, Tekken x Street Fighter is at “zero percent” completion. But a fundamental issue remains: how to handle fireballs and the other Street Fighter’s projectile attacks?
If you’re going to play Super Street Fighter IV: Arcade Edition for PC, be sure to be sure to have an online connection for Games for Windows Live (GFWL), otherwise you’ll miss out on a whole lot of content. Capcom has confirmed that offline players will not have access to a majority of the game’s 39 characters. Ugh…would it have killed them to add one more character for an even 40? But I digress.
The next game in the Spider-Man series finds the webbed hero saving…himself?
As a gamer on a budget, nothing is quite so sweet and economical as a used game. They play just fine and are easier on the wallet. Unfortunately for game publishers, they miss out on that used game pie, so they need to find a way to somehow discourage it or somehow make money from it.
Here we go again. Just when you think you have the Ultimate Super Hyper Street Fighter Turbo edition, a new version is set for consoles. Super Street Fighter IV Arcade Edition is confirmed for release on home systems, but it wasn’t publisher Capcom that made the announcement.
I’ve been playing fighting games for years, but I have yet to really grasp the concept of a balanced roster. I found that as long as two players on Vs. modes can be fairly even in their win-loss records while playing a mix of characters then the game is pretty balanced.
Has it really been 10 years since the last Marvel vs. Capcom game? I guess since 2D Capcom fighters such as Street Fighter and other “Vs.” fighting games are such a constant presence you just kind of take it for granted. Not that the latest MvC game, Marvel vs. Capcom 3: Fate of Two Worlds is a generic, throwaway title in the publisher’s superb stable of 2D fighting games; far from it. It is one of the most exciting, most entertaining, and accessible 2D fighters thus far.
Lucha Libre seem to be all the rage in fighting games these days. Where most wrestlers in these games are slow and powerful, the masked luchador is acrobatic, flashy and graceful. There’s Virtua Fighter 5′s El Blaze and Street Fighter IV‘s El Fuerte, for example. King is Tekken’s resident luchador, but Namco felt the need to introduce another one.