Silent Hill: One Seriously F-ed Up Town
December 31, 2009
I don’t care much for most horror movies. The majority of them rely too much on gore, shock value, and the sudden appearances of the monster/killer/psycho. But when the horror is psychological-slowly built up from isolation, strange and abandoned surroundings, and enveloping darkness then I’m the first in line for the experience. Since video games are interactive, horror can be incredibly effective in this medium when done correctly.
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10 New Downloads from Nintendo
December 29, 2009
PRESS RELEASE:
With only a few days left until the end of 2009, Nintendo is already uncorking 10 new games to help you ring in the New Year. Thanks to the ever-expanding WiiWare™ service, you can keep it spooky with a captivating Castlevania title, bulk up sumo-style with Eat! Fat! FIGHT! or customize crazy creatures with RABBIDS LAB. The Virtual Console™ service welcomes the high-flying classic PilotWings™, while a new edition of the timeless pioneer adventure The Oregon Trail® arrives on the Nintendo DSiWare™ service. No matter which of these 10 terrific titles you choose, hoist your Wii Remote™ controller or Nintendo DSi™ stylus and join us in a toast to a fabulous 2010. Cheers!
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Coming Soon! On Break
December 28, 2009
Sorry Folks. Your favorite weekly Coming Soon! article is on break this week, but don’t worry. I’ve got something cooked up for you this Wednesday. It’s rather epic. You’ll see.
The Truth About Assassin’s Creed 2’s Upcoming DLC
December 23, 2009
Gamers everywhere has one primary complaint about DLC in general. Namely, they feel that DLC is basically just content that should’ve been included in the retail disk in the first place. Some even go so far to say that DLC are content that is purposefully cut from the retail disk just so they can charge for it down the line. Although there is some precedent for the latter based off of speculation, none has ever really been confirmed. Until now.
Zelda Director had some Regrets about Twilight Princess
December 22, 2009
Edge recently sat down with The Legend of Zelda series director Eiji Aonuma for an in depth interview, where he reminisces about working on one of gaming’s most beloved franchises. He also talked about the series’ future as well.
Capcom Pushing Back Some Major Titles
December 22, 2009
It looks like you’ll have to wait a little longer
It looks like the industry wasn’t done when it started delaying titles out of holiday season several months ago. Now Capcom is pushing several titles out of the company’s fiscal fourth quarter, which ends on March 31, 2010.
Space… The Ultimate Edutainment Playground
December 21, 2009
Us gamers already knew this way before everyone else did, but now it seems the rest of us are finally catching up. Video games are useful for something. The latest example comes from NASA who has taken it upon themselves to create their very own MMO called Astronaut: Mars, Moon, and Beyond.
Nintendo hits 500th titles on the Wii Downloadable games front
December 21, 2009
It’s Monday folks which means more Nintendo downloadable releases. With today’s set of releases, Nintendo hit’s their 500th downloadable title. So what do we have up for grabs? On the Virtual Console, we have the original Super Smash Bros. for 1,000 Wii Points ($10). Also up for grabs is the original arcade version of Ninja Gaiden for 600 Wii Points ($6). Good luck getting through that one. You’ll need it.
Coming Soon! 12/21/2009
December 21, 2009
Funny how the weeks alternate from really dead to having some kind of a recognizable release. This week’s got Guitar Hero and a Final Fantasy game coming out! Unfortunately, neither of which deserves all that much attention. Nevertheless, they’re the only two big titles coming out this week, and I’m going to do my job and tell you about them! And you’re gonna listen!
SILENT HILL: SHATTERED MEMORIES Review
December 20, 2009
The very first Silent Hill was the most frightening video game I’ve ever played, and it stands as one of the scariest forms of entertainment that I’ve ever experienced. It didn’t shock you with jump-out-of-your-seat moments; instead it pulled you into its fog choked streets into a twisted, yet artful, psychological nightmare. When Konami announced this “reimagining” of the original Silent Hill, I was excited and eager to once again enter into its bone chilling embrace.















