E3 2012 Winners and Losers

With all the E3 press conferences done and over with and the last day of E3 upon us *sad face* it’s time to start talking the obligatory winners and losers. So sit back relax and let’s heap praise on the winners while we scorn and heckle the losers.

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Wolf96′s Top 5 Scariest Gaming Moments

I’ll admit it I scare easily, I don’t like the unknown and I’ve been traumatized out of the water. Needless to say I’ve had a couple of moments in my gaming career that have more than creeped me out. Yeah sure a few of these moments are from games you really wouldn’t expect to scare the living daylights out of someone, but hey what are you gonna do?

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The Super Nintendo 20th Anniversary Super Celebration

It was 1991 on a Sunday and I was in some kind of retail store…it could have been Target or Sears, I forget. But I do remember vividly when I first saw it: a Super Mario game in vibrant 16-bit visuals. It wasn’t the first time I’ve witnessed the new technology. Both the Turbo Grafx-16 and the Sega Genesis have already come out, but since I was solidly a Nintendo fanboy, the Super Nintendo is what I’ve been waiting for.

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The Legend of Zelda: 25 Years of Elfin Goodness

When Nintendo game guru Shigeru Miyamoto was a kid, he used to explore the hillsides surrounding his childhood home in Sonobe, Japan. He found his way through forests with secluded lakes, caves, and rural villages. One particular day, he found a cave entrance in the middle of the woods, and after gathering his courage he set out to explore the cave with the aid of a lantern. Sound familiar? It was these experiences that would inspire the young lad to create one of the biggest, most important franchises in video game history: The Legend of Zelda.

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New Hardware and the Meaning of Potential

Between the pair of peripherals released in 2010, the handheld releases in 2011 and the console release in 2012, it’s been a long time since new hardware hasn’t been on our minds. This inevitably leads to the discussion of potential. It’s not about what this hardware can do now, it’s about what it might be able to do in the future.

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Is Gaming’s Gun Addiction a Big Deal?

Almost all the biggest games this year include guns to some capacity. Although not every big game calls itself a shooter, guns are ubiquitous among high profile games. This makes it easy to get fatigued. Why do guns get so much attention as a means of combat while swords, fists and magic fall by the wayside? And why don’t we see more diversity in high profile games? The answer is, who cares?

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Goodbye Demon’s Souls

About a month after I started Demon’s Souls, I was shocked to see that my save file says that I have only spent 90 hours on my game. It felt like it should’ve been much longer than that. I kid you not when I say that I experienced the entire rainbow of emotions while playing this game: Joy. Laughter. Sadness. Anger. Confusion. Anger. Rage. Anger. Sadness. Anger. Despair. Anger. Resentment. Anger. Rage. Anger. Annoyance. Anger. Did I mention anger yet? I honestly can’t remember a session where I wasn’t angry at some part of Demon’s Souls. As I reflected on these sessions and my outburst of indignance at Demon’s Souls inherently unfair level design, I remembered the ending to the movie 187. I’ve never seen the movie in its entirety, but I caught the very end where it brought up the concept of a Pyrrhic victory.

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Video Game Violence: A Biased and Unscientific Perspective

Over the years there has been much discussion about violence in video games. Now I’m not going to trot out the usual scientific and psychological studies that debunk the perception that violent video games cause people to be violent, because I just don’t feel like conducting a lot of internet research right now. I just know they’re out there to be found.

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Coming Soon! The Reckoning! 2010 Edition

Do you know what happens when you stare at numbers long enough? You start seeing patterns “A Beautiful Mind” style. Welcome to the 2010 edition of Coming Soon The Reckoning! This is where I tally up the video game releases and paint a pretty graph. The best part is that this is my second year doing this, which means I finally have something to compare these numbers instead of just aimlessly making conjectures. Now you’ll be able to amaze your friends with specific numbers in your discussions concerning the number of mini-game collections that came out last year or the number of music games or even the number of pet sims that came out last year. Before that though, let’s start with the big picture.

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Most Anticipated Games for 2011

Happy New Year! It’s 2011 and it also happens to be a new decade, though some would argue 2010 was the start of the new decade. Who knows? I barely caught up with games that were released in 2009 and already a slew of new titles will be upon us to bring all kinds of productivity to a halt.

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