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Game of the Year 2009

Okay so we’re a little late to the party on this topic. That’s what happens when you’re not a big website like IGN et al. Life kinda gets in the way of things. Anyways, onwards to our Game of the Year.

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Editorials

A Look Back at the Final Fantasy Series

It’s ironic that a series with so many sequels, spinoffs, and fan obsession is called “Final” Fantasy. But here we are at lucky number 13, and it shows no signs of reaching an actual finality. Final Fantasy has become synonymous with the big budget, blockbuster Japanese RPG.

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Coming Soon! The Reckoning! Part 2 Update!

(Week 2 has been posted.  Click on the link at the bottom of the page)

I have a terrible memory. I couldn’t tell you how old I am unless I know what year it is. Even that gets shaky sometimes, so when people asks me about trends in video game releases, I just spout out whatever general wisdom there is about video game releases. “Oh yeah, there’s too many games in November.” “Yeah I agree. There’s just way too many FPS out there.” “I wish they would spread out their releases throughout the year.” These are just some of the little general knowledge that I have about video games releases, but I never had any hard data to back it up. That is until I realized that I do have the hard data. Hell, I’ve been compiling it weekly for almost an entire year!

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Silent Hill: One Seriously F-ed Up Town

I don’t care much for most horror movies. The majority of them rely too much on gore, shock value, and the sudden appearances of the monster/killer/psycho. But when the horror is psychological-slowly built up from isolation, strange and abandoned surroundings, and enveloping darkness then I’m the first in line for the experience. Since video games are interactive, horror can be incredibly effective in this medium when done correctly.
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