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Game of the Year 2009

Okay so we’re a little late to the party on this topic. That’s what happens when you’re not a big website like IGN et al. Life kinda gets in the way of things. Anyways, onwards to our Game of the Year.

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Editorials

Coming Soon! The Reckoning! Part 2 Update!

(Week 2 has been posted.  Click on the link at the bottom of the page)

I have a terrible memory. I couldn’t tell you how old I am unless I know what year it is. Even that gets shaky sometimes, so when people asks me about trends in video game releases, I just spout out whatever general wisdom there is about video game releases. “Oh yeah, there’s too many games in November.” “Yeah I agree. There’s just way too many FPS out there.” “I wish they would spread out their releases throughout the year.” These are just some of the little general knowledge that I have about video games releases, but I never had any hard data to back it up. That is until I realized that I do have the hard data. Hell, I’ve been compiling it weekly for almost an entire year!

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Silent Hill: One Seriously F-ed Up Town

I don’t care much for most horror movies. The majority of them rely too much on gore, shock value, and the sudden appearances of the monster/killer/psycho. But when the horror is psychological-slowly built up from isolation, strange and abandoned surroundings, and enveloping darkness then I’m the first in line for the experience. Since video games are interactive, horror can be incredibly effective in this medium when done correctly.
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The Art and Business of a Video Game Review

Every week we wait for the new batch of reviews to come out so we can better inform ourselves as to what games we should go out and buy, and of which games we should steer clear. As you become a more knowledgeable gamer you have a better sense of how good a game is going to turn out and what you should expect. However, there are still games that can surprise and disappoint and the video game review is essential in our industry in ensuring you have an unbiased opinion to help better inform you. Yet, recently we have seen the line crossed by company’s pushing for a good review. This is where the art and business of a video game review meet.

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